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Bring the Power of VR Interaction on Any Device

The cutting-edge no code platform for all industries. Create and share 3D interactive self-learning modules, immersive training, 3D assessments, and more.

Cross Platform 3D Rendering

Our cross-platform 3D rendering capability allows you to seamlessly switch between 3D, AR and VR on any device like laptops, mobile & VR Headset devices. providing a flexible and versatile learning experience.

No Code Platform for 3D, AR & VR

Create interactive 3D AR & VR content effortlessly by uploading your 3D model and configuring the virtual scene in real-time. No coding is required. Engage learners with immersive and interactive content.

3D Interactive Builder Suite & LMS

Combining multiple content types, including PDFs, videos, and text-to-speech, this suite creates engaging self-learning 3D interactive content. With interactive study materials, assessments, and activities, this suite integrates seamlessly with any LMS tool or website, enhancing the learning experience for all.

Engage Like Never Before

Create and Manage dynamic, immersive, and interactive experiences for users, enhancing engagement, understanding, and retention.

Seminar & Webinar

LIVE Demonstrate in a seminar or webinar in Real Time.

Media Creation

Create 3D videos while explaining concepts and interacting with the 3D.

Content Delivery

Deliver 3D AR VR and Video content and more simply in just a few clicks.

Manage Content

Create and manage your own 3D AR VR content and manage your Library

Partner

Indian Institutes of Information Technology Bangalore - IC

Government Grant Tide-2.0

Internet and Mobile Association of India (K-Tech)

Amazon Web Services Edstart Program

The IndUS Entrepreneurs (TiE) - Bangalore

Challenges with AR VR Adoption

AR and VR technologies offer immense potential, but their adoption has been sluggish. The aim of AR and VR was to revolutionize the way we interact with the digital realm by enhancing experiences and interactivity. However, we are still in the infancy stage with regards to the scope and possibilities of these technologies. Read on to discover the top reasons behind their slow adoption.

Talent Scarcity and Multi-Stakeholder Complexity

Developing VR and AR applications can be challenging due to the scarcity of specialized talent.  Additionally, developing VR and AR modules often requires collaboration across multiple departments, which can further complicate the process and increases cost.

Our Approach

Perceived’s non-code platform simplifies the process of building AR and VR modules, it can help overcome the challenges of talent scarcity and multi-stakeholder complexity in developing these technologies. By removing the need for specialized technical skills, such a platform can enable a wider range of users to create AR and VR content, including subject matter experts and designers.
  • Accessibility
  • Cost-Effective
  • Rapid Deployment
  • User-Friendly

Challenges in Integrating VR and AR Technologies

Our innovative platform provides an easy-to-use, web-based solution for creating immersive and interactive AR and VR programs. With the optimized size the content can be delivered through the cloud. Without any complex installations or additional infrastructure, one can seamlessly integrate into any LMS. Our platform offers a scalable solution for revolutionizing your training and education programs. Best of all, sharing your content is as easy as sharing a URL.

Our Approach

Perceived’s non-code platform simplifies the process of building AR and VR modules, it can help overcome the challenges of talent scarcity and multi-stakeholder complexity in developing these technologies. By removing the need for specialized technical skills, such a platform can enable a wider range of users to create AR and VR content, including subject matter experts and designers.
  • Accessibility
  • Cost-Effective
  • Rapid Deployment
  • User-Friendly

Balancing Engagement and Health Concerns

The risk of motion sickness and other health concerns associated with prolonged use of these technologies is a major challenge. These concerns limit the duration of engagement with these technologies, which can become a liability for organizations. The potential return on outcomes from using AR and VR technologies may be diminished if they cannot be used for extended periods.

Our Approach

Perceived’s platform provides an innovative solution to the problem of health-based limitations in AR and VR adoption. With the ability to interact with content on any device and switch between 3D interactive and immersive modes, users can adapt to the impact of VR on health without compromising engagement time.
  • Adaptability
  • Improved Productivity
  • Safety
  • Longer Engagement

Save Up To 95% of Resource, Time & Development Cost

Our Customers Across Industries

Go Beyond Video Based Storytelling

Embrace the Power of Interaction